A downloadable storytelling game

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In a realm where magic dominates every industry and is used to satiate greed and hunger for power of those who can tame it…

...and where spells that were invented centuries ago are still considered cutting-edge…
...a new solution emerges, ready to challenge the status quo!

Created by the Visionary during a herb-smoke induced dream, Magile enchantment methodology promises quick and low-cost realization of magical benefits. Its rules are simple:

Hiring individuals that could be blamed over toiling alone

Improvisation over following boring spellbook instructions

Following the vision over replicating ideas of others

Moving forward over worrying about consequences

Magile is a story game for 2 or 4 players about projects in a wizardly fantasy setting.

It is meant for lighthearted, short (up to 2 hours) one-off sessions. It can be played without any prior preparation (except for at least one person reading these slides get familiar with the rules). Its intended audience are people who live(d) through horrors of project-based work, with its daily stand-ups, scrums and kanban boards. However, it works for everyone who has even a vague idea of what a project is. The goal of the game is to finalize a magical project by strategically assigning four daring mages to the required tasks and making sure all embarrassing mishaps that happen along the way are fixed before anyone important finds out.

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Click download now to get access to the following files:

Magile.pdf 290 kB

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